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Posts tagged “Renderman

Mr Grump.


Paddy, a mystical character called a Grump.

A project I’ve been working on in my free time.

Zbrush for displacement, Mari for albedo map. All painted by hand, no projections used. Render done using Rendermans Path traced SSS. Some exposure and gamma correct is later applied to tweak the over all values. Hope you like.


Seems the image was compressed. Hopefully this crop will show more detail.


Woman update

Have a bit of time to play with this. I’m using renderman 21.5 and the new sss.  Displacement is done using texturingXYZ displacement maps. Hair is xgen using Pixars hair shader.  Thanks for looking.