Civilization VI: Gathering Storm.
I had the opportunity to work on Kupe and Kupe Daughter as well as some other back ground Polynesian characters. It was a nice break from the more realistic characters I do.
My task was texturing Kupe and adding more detail to his skin. I also painted the tattoo. Plastic wax did the hair, animation and rendering.
Ghost in the Shell: First Assault online.
I had the pleasure of sculpting and texturing the Majors head for Plastic Wax.
Hitman 2
Thanks to plastic wax for allowing me the chance to work on Agent 47. I was tasked with the sculpt detail and the eye blink expression. Plastic wax did an amazing job of putting everything together.
Neverwinter: Expansion trailer
I was fortunate to be given the task of a few of the heads. The main Orc head and the vampire lady. My task was sculpting and texturing as well as some skin shade look dev. I was also asked to do some facial expressions for the Orc and Vampire. Plastic Wax did an amazing job of putting it all together with all the other technical know hows. Thanks for the awesome work guys.
Cold Skin
I was given the task of sculpting and texturing the baby toad creature in this film.
The talented folks at El Ranchito did the rendering, rigging and animation for him. It was a great experience working with El Ranchito.
Game of Thrones Conquest trailer.
Responsible for the white walker model, sculpt and texture. Plastic wax did the hair, rendering and animation.
Civilization V: Gods and Kings.
A few head models and textures in this one. The knight at the castle, the king at the end.
WH40K
Head based off scan data. I was asked by Plastic Wax to take a scan and adjust it to concept art.
Warhammer 40k space marine. Responsible for the highres head modeling and sculpting for Plastic Wax.
Rift: Responsible for the human head, Body correctives and facial expression displacements for all characters for Plastic Wax
Neverwinter: Head model of Valindra for Plastic wax
Civilization: Head model for King,Galileo, Templar Knight and Archer and hand model for Leonardo Da Vinci for Plastic Wax.
Civilization: Einstein head model for Plastic Wax.
Darksiders 2: Father and child head model from scan data. Expression sculpting of father and daughter, Legion monster muscle flex sculpting and skin detailing for Plastic Wax.
Assassins Creed Black flag. Responsible for modeling, sculpting and texturing background pirate character for Digic Pictures.
Assassins Creed Black flag. Responsible for modeling, sculpting and texturing background pirate character for Digic Pictures.
WatchDogs : Responsible for policeman model, texture and sculpt for Digic Pictures.
Infinite Crisis: I did the superman head sculpt and texture, The Batman Head and texture as well as tweaking the cowl based on client feedback for Plastic Wax.
Waou! impressive! 🙂
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just wonderful!!!!
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