Astronautica 2.0

Here is a character I did earlier this year to learn more about Pixars Renderman shading and lighting. This is using Pixars Renderman 22.1 and the non exponential path traced sss setting.

She has no spec or roughness map in these renders, light sources are also rather small in size.  Using one rectangle area light and a studio hdri.

I was hoping to create something more with this character but found I need a clearer story. The suit in these renders isn’t finished because I wasn’t sure what to do with it.

Thanks for looking.


Here is a video recording of my screen with my phone. Sorry if its bad quality. I don’t own recording software. The recording is using viewport rendering in renderman 22.2.

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